Next Round, Beta Touches
May. 8th, 2016 08:43 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Thanks for sticking with us through a particularly long stage in which everyone was so busy. Taking eveyone's feedback into account, here's some changes I want to try tweaking with next round. Feel free to offer comments, etc. here as usual.
1. Post Formats
In order to help make the game faster, or at least leaving it with less unnecessary down time (down time because folks have lives commitments outside of this game is unavoidable), how's about we try having characters make 1 - 4 OP posts per in-character day. Whether you want to make separate morning, afternoon, night and/or posts per in-character day, or just throw up their planned schedule for the day in one post is up to you. If your character's going to spend the entire day in one place (such as L largely has for an example), there's obviously no reason to recreate the post for different time slots. Characters tagging into the OP can state which time/place they're tagging into.
2. First come, first serve.
We'll try making it an official rule that it's first come first serve on prompts. So, let's say Character A makes a post stating their character will be fishing at the beach at 7AM, in the kitchen cooking by 8AM, in a bedroom checking e-mails at 9AM, etc., only one character can jump in on one of those location/time prompts. Of course, a third character is free to join the other two and threadjack, but no separate thread can be done unless the first thread for the same time/location spot has specifically ended with Character A still in the same place.
In general we've been observing first come first serve, as players have been deleting their posts if they've posted second in an unstructured thread chain, so I don't think this'll be a problem.
3. Right of Postponement
If you think interactions at 7AM may effect later ones, you're free to hold up on replying to 8AM tags, or to poke that player and let them know there's been a change of plans based on events that have happened. If someone starts an 8AM tag with you, and then after that someone starts a 7AM thread with you, OP has the right to redact the later-starting thread if it's impossible to avoid taking action that might nullify or change the in-character later but IRL-preceeding thread. Note that at any time, you can take a thread to a private locked thread. If a third character wishes to threadjack, they can tag in and the OP will be responsible for either linking the third player in to the private thread, creating a new private thread to keep the original private thread details private, or bringing the private thread back to the public sphere. Much like thread-jacking on public threads, it's preferred for you to assume the private thread was interrupted exactly where it was in progress at when the jacking thread came in. If this is unclear or you think it needs a better explanation, let me know. Of course it makes sense to me, I wrote it.
Another benefit to this system is that there will be some vague record for the mods' sake on where your character's been if later on you need to claim an action your character's taken subversively. This actually hasn't been a problem at all, but it's nice that this method will stop that from becoming one.
4. Day Passing
There'll be an OOC post put up with the start of each new in-character day. It'll include changes to the setting, which characters are dead, etc. Tag that to let the mods know when you're ready to move on to the next day. I'd like to aim for one week IRL = one day IC, so try to tag the OOC post at least once a week to let us know if you're in a thread that we need to wait on so that we know progress is taking place. Again, here's the latest one.
In other news, Atsushi's dropped from the game. There'll be a note given to the characters to assure them his disappearance is not part of the game, and the introduction of any new characters will be given some explanation. That said, confirm your new characters here so I know who's playing two characters, and you're all free to invite your friends. If you're a new friend invited, just pop on over to the apps post so I have your character's data. If there's a reason your character might not fit into the game (example: the motivations given to characters with special roles (killer, detective, etc.) that would have worked for all of the first-round characters would not work for yours), I'll let you know and we'll work out what we can to get you in. New mechanics may be added or shuffled based on cast numbers.
The killer has contacted the mods and declared that Ryuk has been killed. There's not going to be any corpse to analyze; you can imagine he goes into nothingness, suffers in whatever your idea of Hell is, goes to Apple Heaven where he sometimes eats pie with some gin and tonic, or that the game is just a ruse and he goes back to his normal life as if he'd been having a particularly weird day dream as part of some Apple Withdraw syndrome, whatever makes you happy. Characters will receive notifications he's dead, probably through a network post since I don't know if every character slept over night to have them wake up with a note. Feel free to have your character unaware if they don't check the network.
Once everyone posts in with who they'll be playing in the next rounds, we'll continue. Let me know if you're making any referrals to friends to join.
1. Post Formats
In order to help make the game faster, or at least leaving it with less unnecessary down time (down time because folks have lives commitments outside of this game is unavoidable), how's about we try having characters make 1 - 4 OP posts per in-character day. Whether you want to make separate morning, afternoon, night and/or posts per in-character day, or just throw up their planned schedule for the day in one post is up to you. If your character's going to spend the entire day in one place (such as L largely has for an example), there's obviously no reason to recreate the post for different time slots. Characters tagging into the OP can state which time/place they're tagging into.
2. First come, first serve.
We'll try making it an official rule that it's first come first serve on prompts. So, let's say Character A makes a post stating their character will be fishing at the beach at 7AM, in the kitchen cooking by 8AM, in a bedroom checking e-mails at 9AM, etc., only one character can jump in on one of those location/time prompts. Of course, a third character is free to join the other two and threadjack, but no separate thread can be done unless the first thread for the same time/location spot has specifically ended with Character A still in the same place.
In general we've been observing first come first serve, as players have been deleting their posts if they've posted second in an unstructured thread chain, so I don't think this'll be a problem.
3. Right of Postponement
If you think interactions at 7AM may effect later ones, you're free to hold up on replying to 8AM tags, or to poke that player and let them know there's been a change of plans based on events that have happened. If someone starts an 8AM tag with you, and then after that someone starts a 7AM thread with you, OP has the right to redact the later-starting thread if it's impossible to avoid taking action that might nullify or change the in-character later but IRL-preceeding thread. Note that at any time, you can take a thread to a private locked thread. If a third character wishes to threadjack, they can tag in and the OP will be responsible for either linking the third player in to the private thread, creating a new private thread to keep the original private thread details private, or bringing the private thread back to the public sphere. Much like thread-jacking on public threads, it's preferred for you to assume the private thread was interrupted exactly where it was in progress at when the jacking thread came in. If this is unclear or you think it needs a better explanation, let me know. Of course it makes sense to me, I wrote it.
Another benefit to this system is that there will be some vague record for the mods' sake on where your character's been if later on you need to claim an action your character's taken subversively. This actually hasn't been a problem at all, but it's nice that this method will stop that from becoming one.
4. Day Passing
There'll be an OOC post put up with the start of each new in-character day. It'll include changes to the setting, which characters are dead, etc. Tag that to let the mods know when you're ready to move on to the next day. I'd like to aim for one week IRL = one day IC, so try to tag the OOC post at least once a week to let us know if you're in a thread that we need to wait on so that we know progress is taking place. Again, here's the latest one.
In other news, Atsushi's dropped from the game. There'll be a note given to the characters to assure them his disappearance is not part of the game, and the introduction of any new characters will be given some explanation. That said, confirm your new characters here so I know who's playing two characters, and you're all free to invite your friends. If you're a new friend invited, just pop on over to the apps post so I have your character's data. If there's a reason your character might not fit into the game (example: the motivations given to characters with special roles (killer, detective, etc.) that would have worked for all of the first-round characters would not work for yours), I'll let you know and we'll work out what we can to get you in. New mechanics may be added or shuffled based on cast numbers.
The killer has contacted the mods and declared that Ryuk has been killed. There's not going to be any corpse to analyze; you can imagine he goes into nothingness, suffers in whatever your idea of Hell is, goes to Apple Heaven where he sometimes eats pie with some gin and tonic, or that the game is just a ruse and he goes back to his normal life as if he'd been having a particularly weird day dream as part of some Apple Withdraw syndrome, whatever makes you happy. Characters will receive notifications he's dead, probably through a network post since I don't know if every character slept over night to have them wake up with a note. Feel free to have your character unaware if they don't check the network.
Once everyone posts in with who they'll be playing in the next rounds, we'll continue. Let me know if you're making any referrals to friends to join.